Generation 12.10

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When Riley was pregnant with the twins she was a ghost and I couldn’t touch her without getting singed.  So this pregnancy is different.  I am able to touch her belly and feel the baby kick.  It feels amazing.

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We had a pool party and celebrated several birthdays.

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Margaret is now a teenager.

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Mitchell will be starting school soon.

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Marjorie is an adorable toddler.

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I decided to retire from my job at the science center so I can be home with Riley and the kids.  I have been teaching Marjorie to walk and use the potty.

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While Riley has been teaching her to talk.

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On a sad note my sister Lily past away.  The backyard cemetery was getting a little crowded (and slowing down my game) so I purchased a small piece of land right behind the house and built this cemetery.  Each heir(ess) has a plot with their spouse and kids.   All son/daughter-in-laws as well as grandchildren are in the mausoleum. On the left side we have generations 1-8 and on the right side are generations 9-11.  There is a big space available for myself, Riley and our 12 children.

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It is summer so the kids are all home from school.  We have enjoyed family outings to the town festivals.

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Riley and I competed in a hot dog eating contest with our grandson Neil.

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Riley won by a landslide.

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While we were there we had this great family picture taken.

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I went on a father/son/grandson camping trip at a brand new camp ground (downloaded from the Exchange) that just opened outside of town. I brought Mitchell and all of my other sons and grandsons joined us — with the exception of Nelson as he is still to little.

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Even my simbot Wall-E joined in on the fun.

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I grilled burgers for everyone.

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We went fishing.

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Mitchel and Ned had a water balloon fight.

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My son-in-law Regan played guitar and we sang campfire songs.

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A few days later Riley gave birth to a beautiful baby boy named Mario after Mario Molina a Nobel Prize winning chemist.

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After Mario was born we discussed my making her an elder but decided to wait until the Marjorie and Mario are older.

I thought about making myself some ambrosia to halt my aging for awhile but decided I have lived a full life and achieved all of my scientific goals.  I made my imaginary friend real, I met aliens and had three alien children, I cloned two sims, I invented a time machine, I visited the past and future, I genetically engineered two children, I created a simbot, I helped create a Utopian society for the future, and I found a way to bring someone back from the dead.  Most importantly I married the love of my life and raised 12 kids.  It is time to sit back, enjoy my “golden years” and let my daughter Marjorie take over.



Option One: Science

  • Join Science Career – Check
  • Max Gardening Skill – Check
  • Max Handiness Skill – Check
  • Level 5 Fishing Skill – Check
  • Resurrect a Ghost (or Two) – Check
  • Find and have death flower in inventory – Check
  • Max science skill – Check
Option Two: Inventor
  • Max Inventing skill – Check
  • Invent ten toys – Check
  • Collect from scrap yard at least 5 times – Check
  • Max handiness – Check
  • Max inventing skill – Check
  • Blow up things with detonator twice on lot and at least once in public – Check
  • If time machine is created, have kids through time machine – Check
  • Find and have death flower in inventory – Check
Option Three: Alchemist
  • Discover/learn all 44 elixirs (37 can be discovered, 7 books can be gotten from bookstore or elixer consignment store) – Check
  • Make at least 10 of the same type of elixir. – Check – Potent Cure and Job Boost
  • Make at least 15 different types of elixirs. – Check
  • Use Jar of Potent Friendship – Check
  • Use Jar of Potent Discord – Check
  • Use Lean and Mean and Large and in Charge on 2 sims. – Check
  • Turn at least 2 sims into Tragic Clowns (using Origin of the Tragic Clown) – Check
  • Use Potent Personality adjuster on you or another sim. – Check
  • Earn/Buy Philosopher stone (use it at least once) – Check
  • Use elixir to create various supernaturals. (either changing yourself or others) – Check – turned Vabbilhea into vampire, werewolf, zombie, tragic clone, fairy, zombie, and genie.  Also turned self into witch.
  • Cure one of each supernatural with elixir – all but Mummy as could never make that elixir

From the Occult Section

Imaginary Friend

  • Become best friends with Imaginary Friend – Check
  • Turn Imaginary Friend Real – Check
  • Max Logic – Check
  • Marry Imaginary Friend – Check
  • Have Children with Imaginary Friend – Check
  • Go to prom with imaginary friend – (couldn’t as didn’t discover potion until young adult)
  • Go on date with imaginary friend – Check
  • Ask to marry imaginary friend – Check

Alien

  • Get abducted – Check
  • If a boy, get pregnant by abduction. If girl find an alien and woohoo – Check (got pregnant by abduction twice & had baby with female alien via woohoo)
  • Alien: Repair broken object, probe another sim, transmute object, sell alien secret(military), steal space rock (science)

Ghost

  • Resurrect sim (Create Ambrosia) OR create playable ghost – Check 
  • Have a ghost baby (have many ghost babies even. With all them ghost colors) – Check

Simbot

  • Buy or create a simbot – Check

Generation 13: Marjorie Equidae